All precons
Emmara, Soul of the Accord
Commander Precon

Token Triumph

WG
Starter Commander Decks(slc)
September 2, 2022
Power
4.2
Bracket
B2
Commander
WG
See all Emmara, Soul of the Accord data
4.2±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence280 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10
Fast mana1
1+10
Mana rocks3
2+6
2+5
3+4
Mana dorks6
G+5
G+2
1G+2
1G+1
2G+3
3G+1
Land ramp3
2G+3
2G+1
4G+2
No cards in Other acceleration, Treasure generators, Minor treasure, Other acceleration
Tutors1
2G+2
Draw engines4
2+4
1W+4
2W+5
2G+5
Cantrips & burst draw6
1G+1
2GG+2
2GG+2
4+2
4GW+5
4GG+2
Recursion1
1GG+5
Value engines2
1G+1
2WW+5
No cards in Wheels, Scry & Surveil, Synergy support
Spot removal7
W+6
GW+5
2G+2
1WW+2
3W+2
3G+2
3GW+2
Graveyard hate1
1G+8
Board wipes2
1WW+7
4WWW+6
Protection2
2W+2
1GW+1
No cards in Counterspells, Artifact/enchantment removal, Land destruction, Stax & hate, Edict effects, Soft interaction
Two-Color Mana Base (no fixing needed)+15
Mana Acceleration (13 sources)+1
Premium utility lands1
+5
Utility lands3
+2
+2
+2
Taplands6
+3
+2
+2
+2
+2
+2
Basic lands2
+14
+15
No cards in Fetchlands, Dual & shock lands, Fast & check lands
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25
Synergy pieces18
G/WG/W+8
GW+4
1G+4
GW+4
GW+3
2G+9
2G+4
XGWW+4
XWWW+4
1WW+4
2W+2
3W+4
3GW+14
2GWW+9
3GG+4
3GG+4
4GGG+4
5GGG+4
Win conditions2
2GGG+5
5G+2
Combat threats6
1GG+2
3W+5
3WW+2
4G+2
4GG+5
3GGW+2
Sacrifice outlets1
1GW+1
Enablers1
1G+1
No cards in Combo pieces, Drain effects, Token generators, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.2 → Bracket 2
Threats95Mana base69Consistency45

1.2 above Bracket 1 ceiling (3)

0.8 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Tokens (Commander)21 cards

This deck generates and leverages a wide board of creature tokens.

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Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

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Aggro10 cards

10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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How does your upgraded version compare?

Import your modified Token Triumph to see how your upgrades changed the power level, bracket, and vector profile.