All precons
Ezuri, Claw of Progress
Commander Precon

Swell the Host

UG
Commander 2015(c15)
November 13, 2015
Power
3.6
Bracket
B2
Commander
3.6±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence225 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10
Fast mana1
1+10
Mana rocks3
2+4
2+4
3+1
Land ramp6
1G+5
1G+5
GU+2
2G+5
4+1
4GG+1
No cards in Mana dorks, Other acceleration, Treasure generators, Minor treasure, Other acceleration
Commander Synergy (1 groups)+3
Draw engines8
1G+3
1GU+5
1GG+3
1G/UG/U+2
3U+5
2UU+5
4U+6
4U+2
Cantrips & burst draw6
2G/U+1
G/UG/UG/U+1
4+1
4U+3
2GGUU+1
4G/UG/UG/U+1
Recursion4
1GG+5
2G+2
4UU+2
4GG+1
Value engines3
3G+2
2GU+1
4UU+2
No cards in Tutors, Wheels, Scry & Surveil, Synergy support
Counterspells1
1GUU+3
Spot removal10
U+5
2G+5
1GG+2
1GU+2
2G+2
2G/U+1
4G+2
2GGG+2
4GG+2
4UU+2
Artifact/enchantment removal1
4GG+5
Graveyard hate1
2G+2
Board wipes2
4UU+4
5GGG+2
Protection3
2+4
1U+1
2GG+1
No cards in Land destruction, Stax & hate, Edict effects, Soft interaction
Two-Color Powerhouse Lands (1)+1
Two-Color Mana Base (no fixing needed)+1
Fetchlands2
+5
+5
Premium utility lands1
+5
Utility lands4
+2
+2
+2
+2
Taplands8
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands2
+11
+14
No cards in Dual & shock lands, Fast & check lands
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine+25
Synergy pieces12
XX+4
2G+5
2G+4
2G+4
3G+4
3G+4
5+4
4U+3
4GG+8
4UUU+10
5GG+4
5GGG+2
Win conditions2
2GGG+5
5G+2
Combat threats7
G+2
3+2
1GU+2
2G+2
2GU+1
2GG+1
2GGUU+1
Sacrifice outlets1
+4
No cards in Combo pieces, Drain effects, Token generators, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Enablers, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.6 → Bracket 2
Threats88Mana base66Consistency58

0.6 above Bracket 1 ceiling (3)

1.4 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

+1/+1 Counters11 cards

11 counter synergies. Grow your creatures over time for massive threats.

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Aggro11 cards

11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Snake Tribal9 cards

9 snake creatures detected. Tribal synergies can create powerful board states.

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How does your upgraded version compare?

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