All precons




Commander Precon
Stalwart Unity
Commander 2016(c16)
November 11, 2016
Power level
4.3±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence286 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks2
Mana dorks1
Land ramp5
No cards in Other acceleration, Treasure generators, Minor treasure, Other acceleration
Commander Draw Engine+15ⓘ
Commander Synergy+1ⓘ
Tutors4
Draw engines12
Cantrips & burst draw1
Recursion1
Value engines5
No cards in Wheels, Scry & Surveil, Synergy support
Counterspells2
Spot removal3
Board wipes2
Stax & hate5
Protection2
Soft interaction1
No cards in Artifact/enchantment removal, Graveyard hate, Land destruction, Edict effects
Fetchlands4
Premium utility lands4
Utility lands4
Taplands8
Basic lands4
No cards in Dual & shock lands, Fast & check lands
Combat Damage Synergy+2ⓘ
Combo pieces1
Synergy pieces1
Win conditions4
Combat threats4
Drain effects1
Token generators7
Reanimation1
Other2
No cards in Sacrifice outlets, Clone effects, Extra turns, Extra combats, Group slug, Damage multipliers, Mass reanimation, Enablers, Alternate win strategies
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.3 → Bracket 2
1.3 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (5)
Markers
Learn more →✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Legends Matter8 cards
8 legendary synergies. Legends in the deck grow stronger together.
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Prison8 cards
8 prison effects. Lock opponents out of the game entirely.
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How does a customized list compare?
Import a modified Stalwart Unity to see how changes affect power level, bracket, and the vector profile.