All precons
Mizzix of the Izmagnus
Commander Precon

Seize Control

UR
Commander 2015(c15)
November 13, 2015

Power level

3.9±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence255 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve−10
Fast mana1
Mana rocks4
Other acceleration1
Other acceleration1
No cards in Mana dorks, Land ramp, Treasure generators, Minor treasure
Commander Synergy+1
Tutors1
Draw engines4
Cantrips & burst draw9
Wheels3
Recursion5
Value engines5
No cards in Scry & Surveil, Synergy support
Counterspells1
Artifact/enchantment removal1
Spot removal15
Board wipes2
Stax & hate1
Protection3
No cards in Graveyard hate, Land destruction, Edict effects, Soft interaction
Two-Color Mana Base+8
Two-Color Powerhouse Lands+1
Fetchlands2
Premium utility lands1
Utility lands4
Taplands5
Basic lands2
No cards in Dual & shock lands, Fast & check lands
Combat Damage Synergy+4
Combo pieces2
Synergy pieces5
Win conditions5
Combat threats1
Drain effects1
Token generators7
Alternate win strategies1
Other3
No cards in Sacrifice outlets, Reanimation, Clone effects, Extra turns, Extra combats, Group slug, Damage multipliers, Mass reanimation, Enablers

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.9 → Bracket 2

0.9 above Bracket 1 ceiling (3)

1.1 below Bracket 3 threshold (5)

Game Changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

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Combo (Commander)9 cards

This deck is built around assembling one or more infinite combo finishes.

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Bounce7 cards

7 bounce effects. Return permanents to hand for tempo advantage.

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How does a customized list compare?

Import a modified Seize Control to see how changes affect power level, bracket, and the vector profile.