All precons
Mizzix of the Izmagnus
Commander Precon

Seize Control

UR
Commander 2015(c15)
November 13, 2015
Power
4.2
Bracket
B2
Commander
4.2±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence275 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (36% CMC 5+)+-10
Fast mana1
1+10
Mana rocks3
2+4
2+4
3+5
Other acceleration3
UR+6
2UR+6
5+2
No cards in Mana dorks, Land ramp, Treasure generators, Minor treasure, Other acceleration
Commander Synergy (1 groups)+2
Tutors1
5UR+3
Draw engines5
XUUU+4
4U+6
4U+2
3UU+1
4UUU+2
Cantrips & burst draw11
U+6
R+5
U+5
XU+1
1R+2
X2U+2
3U+6
2UR+2
3UU+1
3UR+1
4UR+2
Wheels4
2U+6
1UU+4
4UR+1
5RR+4
Recursion3
3R+5
3U+2
5R+1
Value engines4
XUR+5
3U+5
4UR+5
4UU+2
No cards in Scry & Surveil, Synergy support
Counterspells3
UUR+3
3UU+2
4UU+5
Spot removal13
U+2
XU+1
1U+2
1R+2
X1UU+5
2R+1
XRRR+1
3U+5
2UU+2
3RR+10
3R/PR/P+5
3UR+1
4UU+2
Artifact/enchantment removal1
R+6
Board wipes2
XRR+7
2RR+7
Protection1
3UU+1
No cards in Graveyard hate, Land destruction, Stax & hate, Edict effects, Soft interaction
Two-Color Mana Base (no fixing needed)+8
Two-Color Powerhouse Lands (1)+1
Fetchlands2
+5
+5
Premium utility lands1
+5
Utility lands3
+2
+2
+2
Taplands6
+2
+2
+2
+2
+2
+2
Basic lands2
+14
+13
No cards in Dual & shock lands, Fast & check lands
Combat Damage Synergy: 2 haste enablers+4
Commander Synergy (1 groups)+1
Combo pieces1
XUUU+3
Synergy pieces4
2UU+4
5+4
5R+1
5U/RU/R+4
Win conditions4
XRR+2
2UU+6
2UU+5
4UUU+5
Combat threats3
3U+5
3RR+4
4U+3
Token generators2
3R+4
3RR+9
No cards in Sacrifice outlets, Drain effects, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Enablers, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.2 → Bracket 2
Consistency85Interaction70Mana base69

1.2 above Bracket 1 ceiling (3)

0.8 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
Wizard Tribal8 cards

8 wizard creatures detected. Tribal synergies can create powerful board states.

,,,,
Bounce7 cards

7 bounce effects. Return permanents to hand for tempo advantage.

,,,,

How does your upgraded version compare?

Import your modified Seize Control to see how your upgrades changed the power level, bracket, and vector profile.