All precons
Sevinne, the Chronoclasm
Commander Precon

Mystic Intellect

WUR
Commander 2019(c19)
August 23, 2019
Power
3.2
Bracket
B2
Commander
3.2±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence177 pts
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Fast mana2
1+10
+10
Mana rocks4
3+4
3+1
3+1
4+2
Land ramp3
2+2
3+3
4+2
Other acceleration1
3U+3
No cards in Mana dorks, Treasure generators, Minor treasure, Other acceleration
Draw engines2
2U+5
3UU+5
Cantrips & burst draw13
R+5
1R+2
1U+2
3+1
2U+1
2U+1
3U+6
3R+5
3U+3
3U+2
3U+2
UURR+2
2URW+2
Recursion6
2W+2
2U+1
2RW+2
3U+2
4WW+4
2WW3WW+1
Value engines5
RR+2
2R+1
2UU+3
2URW+1
3RR+1
No cards in Tutors, Wheels, Scry & Surveil, Synergy support
Spot removal7
XR+1
1U+2
2R+1
2U+1
3W+1
2W2U+2
3R2U+1
Graveyard hate1
W+1
Board wipes5
XRR+7
2+1
2R+7
2WW+2
2WW3WW+3
Stax & hate3
2W+4
URW+4
3U+5
Protection6
1W+8
1W+2
2W+2
2URW+1
4WW+1
4WU+1
Soft interaction1
3UU+3
No cards in Counterspells, Artifact/enchantment removal, Land destruction, Edict effects
Fetchlands3
+7
+5
+5
Premium utility lands2
+5
+4
Utility lands3
+2
+2
+2
Taplands11
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+8
+4
+9
No cards in Dual & shock lands, Fast & check lands
2 Combo Families (2 lines, Consistency: 40%)+21
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12
Tempo Control (lockout lethality)+6.6
1 extra turn effect+5
Combo pieces3
RR+2
2URW
3R2U
Synergy pieces6
XR+1
2W+4
2R+2
2UU+4
3WW+4
4WW+2
Combat threats2
4WW+1
6WW+2
Token generators1
8WW+4
Clone effects1
2UU+2
Extra turns1
2UR+6
Enablers1
2+1
No cards in Win conditions, Sacrifice outlets, Drain effects, Reanimation, Group slug, Damage multipliers, Mass reanimation, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.2 → Bracket 2
Threats80Mana base75Consistency65

0.2 above Bracket 1 ceiling (3)

1.8 below Bracket 3 threshold (5)

2-card combo 2
Extra turns 1
Game changers — none
Mass land denial — none

Themes3 total

Graveyard (Commander)30 cards

This deck uses the graveyard as a primary resource.

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Stompy / Big Mana8 cards

8 high-impact creatures. Ramp into massive threats that dominate the board.

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Bounce6 cards

6 bounce effects. Return permanents to hand for tempo advantage.

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Combos2 total

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