All precons
Obuun, Mul Daya Ancestor
Commander Precon

Land's Wrath

WRG
Zendikar Rising(znc)
September 25, 2020

Power level

2.8±0.4
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
High confidence164 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve−10
Fast mana1
Mana rocks1
Land ramp14
No cards in Mana dorks, Other acceleration, Treasure generators, Minor treasure, Other acceleration
Tutors3
Draw engines4
Cantrips & burst draw4
Recursion7
Value engines11
No cards in Wheels, Scry & Surveil, Synergy support
Artifact/enchantment removal2
Spot removal9
Board wipes2
Protection1
No cards in Counterspells, Graveyard hate, Land destruction, Stax & hate, Edict effects, Soft interaction
Mana Acceleration+6
Fetchlands4
Premium utility lands1
Utility lands3
Taplands8
Basic lands3
No cards in Dual & shock lands, Fast & check lands
Combat Damage Synergy+25
Synergy pieces1
Win conditions2
Combat threats8
Token generators4
Enablers1
Other2
No cards in Combo pieces, Sacrifice outlets, Drain effects, Reanimation, Clone effects, Extra turns, Extra combats, Group slug, Damage multipliers, Mass reanimation, Alternate win strategies

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.8 → Bracket 1

1.8 above Bracket 0 ceiling (1)

0.2 below Bracket 2 threshold (3)

Game Changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Lands Matter (Commander)16 cards

This deck synergizes with lands entering, leaving, or being sacrificed.

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Stompy / Big Mana15 cards

15 high-impact creatures. Ramp into massive threats that dominate the board.

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Blink/Flicker11 cards

11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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How does a customized list compare?

Import a modified Land's Wrath to see how changes affect power level, bracket, and the vector profile.