All precons


Commander Precon
Jump Scare!
Duskmourn: House of Horror(dsk)
September 27, 2024
Power level
4.2±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence268 pts
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana2
Mana rocks2
Mana dorks2
Land ramp9
Other acceleration1
No cards in Treasure generators, Minor treasure, Other acceleration
Commander Synergy+2ⓘ
Tutors2
Draw engines6
Cantrips & burst draw3
Recursion7
Value engines9
No cards in Wheels, Scry & Surveil, Synergy support
Counterspells2
Artifact/enchantment removal1
Spot removal4
Board wipes4
Protection1
No cards in Graveyard hate, Land destruction, Stax & hate, Edict effects, Soft interaction
Mana Acceleration+9ⓘ
Two-Color Powerhouse Lands+3ⓘ
Fetchlands3
Dual & shock lands2
Premium utility lands1
Utility lands8
Taplands6
Basic lands2
No cards in Fast & check lands
3 Combo Families+29ⓘ
Combat Damage Synergy+18ⓘ
Commander Synergy+1ⓘ
Combo pieces5
Synergy pieces6
Win conditions2
Combat threats10
Sacrifice outlets1
Token generators5
Other3
No cards in Drain effects, Reanimation, Clone effects, Extra turns, Extra combats, Group slug, Damage multipliers, Mass reanimation, Enablers, Alternate win strategies
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.2 → Bracket 2
1.2 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (5)
Markers
Learn more →✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
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Morph12 cards
12 morph creatures. Hide key threats face-down for surprise reveals.
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Legends Matter10 cards
10 legendary synergies. Legends in the deck grow stronger together.
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How does a customized list compare?
Import a modified Jump Scare! to see how changes affect power level, bracket, and the vector profile.