All precons
Zimone, Mystery Unraveler
Commander Precon

Jump Scare!

UG
Duskmourn: House of Horror(dsk)
September 27, 2024
Power
3.4
Bracket
B2
Commander
3.4±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence209 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (40% CMC 5+)+-10
Fast mana1
1+10
Mana rocks3
2+6
2+4
2GU+1
Mana dorks2
1G+2
3G+1
Land ramp13
1G+5
1G+5
GU+2
1G+1
1G+1
2G+5
1GG+1
3G+2
2GU+1
4G+1
4GU+4
4GG+1
6G2G+2
Other acceleration2
3G+1
5GG+1
No cards in Treasure generators, Minor treasure, Other acceleration
Commander Synergy (1 groups)+1
Draw engines6
2U+5
2U+5
2GU+5
3GU+5
3UU+1
4GU+5
Cantrips & burst draw7
GU+3
1G+1
1G+1
1GG+2
1GG+1
2GU+1
6UU+8
Recursion4
1GG+2
1UU+1
4G+1
4GG+1
Value engines11
GU+1
3+2
2GU+5
2GU+2
3G+1
4U+3
4U+1
3GG+1
4GG+2
4GG+1
3G2G+1
No cards in Tutors, Wheels, Scry & Surveil, Synergy support
Counterspells2
UU+8
3U+12
Spot removal6
1U+5
2G+6
1GU+2
3G+2
3UU+2
3UU+2
Board wipes2
3GU+10
5GGG+2
Stax & hate1
6GG+5
Protection1
3GG+1
No cards in Artifact/enchantment removal, Graveyard hate, Land destruction, Edict effects, Soft interaction
Mana Acceleration (21 sources)+9
Two-Color Powerhouse Lands (2)+3
Fetchlands3
+7
+5
+5
Dual & shock lands3
+4
+4
+4
Premium utility lands1
+5
Utility lands7
2GU+1
+2
+2
+2
+2
+2
+2
Taplands7
+3
+3
+2
+2
+2
+2
+2
Basic lands2
+9
+9
No cards in Fast & check lands
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine+25
2 Combo Families (2 lines, Consistency: 40%)+21
Commander Synergy (1 groups)+1
Combo pieces4
1G
2GU+2
4G+4
3GG+1
Synergy pieces5
2G+5
1UU+4
6GG+4
5GGG+2
8GGG+4
Win conditions2
XG/UG/U+2
3GG+5
Combat threats8
4+6
3UU+1
4GG+5
4GG+2
4GG+1
4GG+1
5GG+1
3G2G+1
Token generators2
4U+2
4U+1
Other2
2U+6
3GG+8
No cards in Sacrifice outlets, Drain effects, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Enablers, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2
Threats90Mana base85Consistency71

0.4 above Bracket 1 ceiling (3)

1.6 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Stompy / Big Mana16 cards

16 high-impact creatures. Ramp into massive threats that dominate the board.

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Morph13 cards

13 morph creatures. Hide your threats face-down for surprise reveals.

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Legends Matter11 cards

11 legendary synergies. Your legends grow stronger together.

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Combos2 total

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