All precons



Commander Precon
Heavenly Inferno
Commander 2011(cmd)
June 17, 2011
Power level
4.0±0.45
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Solid confidence261 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Commander Synergy+3ⓘ
Fast mana1
Mana rocks4
Other acceleration2
No cards in Mana dorks, Land ramp, Other acceleration, Treasure generators, Minor treasure
Tutors2
Cantrips & burst draw2
Recursion2
Value engines1
Synergy support1
No cards in Draw engines, Wheels, Scry & Surveil
Artifact/enchantment removal3
Spot removal10
Board wipes5
Stax & hate3
Edict effects2
Protection5
No cards in Counterspells, Graveyard hate, Land destruction, Soft interaction
Fetchlands1
Premium utility lands1
Utility lands6
Taplands6
Basic lands3
No cards in Dual & shock lands, Fast & check lands
Combat Damage Synergy+6ⓘ
Synergy pieces3
Win conditions4
Combat threats21
Token generators2
Enablers1
No cards in Combo pieces, Sacrifice outlets, Drain effects, Reanimation, Clone effects, Extra turns, Extra combats, Group slug, Damage multipliers, Mass reanimation, Alternate win strategies
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.0 → Bracket 2
1.0 above Bracket 1 ceiling (3)
1.0 below Bracket 3 threshold (5)
Markers
Learn more →✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Voltron (Commander)23 cards
This deck equips or enchants the commander to deal commander damage.
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Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
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Angel Tribal11 cards
11 angel creatures detected. Tribal synergies can create powerful board states.
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How does a customized list compare?
Import a modified Heavenly Inferno to see how changes affect power level, bracket, and the vector profile.