All precons
Zndrsplt, Eye of Wisdom
Commander Precon

Heads I Win, Tails You Lose

UR
Secret Lair Commander(sld)
January 1, 2021
Commanders:Zndrsplt, Eye of Wisdom / Okaun, Eye of Chaos
Power
5.9
Bracket
B3
Commander
UR
See all Zndrsplt, Eye of Wisdom data
5.9±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence418 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana1
1+10
Mana rocks5
2+6
2+5
2+4
2+4
2+2
Other acceleration1
2RR+1
Treasure generators1
1R+4
Other acceleration1
R+1
No cards in Mana dorks, Land ramp, Minor treasure
Commander Draw Engine (Zndrsplt, Eye of Wisdom provides card draw)+15
Tutors9
R+7
1R+7
XUU+6
UU+4
XUUU+7
2U+5
2U+5
2U+5
+4
Draw engines4
1UR+5
4U+5
4UR+5
UUURRR+2
Cantrips & burst draw9
U+6
U+5
U+3
U+2
R+1
2+2
1UR+2
2R+1
3R+6
Recursion2
+5
+3
Value engines2
2+2
1R+2
No cards in Wheels, Scry & Surveil, Synergy support
Control Strategy Bonus (17.7 interaction cards)+30
Counterspells3
UU+8
1U+6
UU+4
Spot removal6
1+2
1R+5
2R+5
2R+2
2R+1
4+2
Artifact/enchantment removal1
R+6
Board wipes3
4+4
3RR+1
8R+5
Stax & hate3
2U+4
2R+3
3RRR+5
Protection5
1+4
2+6
2+4
3+2
1UR+1
No cards in Graveyard hate, Land destruction, Edict effects, Soft interaction
Two-Color Powerhouse Lands (1)+1
Two-Color Mana Base (no fixing needed)+1
Dual & shock lands3
+5
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+3
+2
+2
+2
+2
Basic lands2
+7
+8
No cards in Fetchlands, Fast & check lands
Combat Damage Synergy: token package, 1 extra combat, 3 haste enablers, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25
Tempo Control (lockout lethality)+11.7
2 extra turn effects+10
Synergy pieces4
2UR+6
2UU+5
3R+5
4UR+4
Win conditions4
2RR+2
4R+1
3RR+1
UUURRR+3
Combat threats7
1+3
R+1
1R+2
3+2
2RR+1
2RR+1
4RR+2
Token generators2
1R+4
5R+2
Clone effects1
3U+5
Extra turns1
1UR+3
Damage multipliers1
2RR+8
Alternate win strategies1
1UR+1
No cards in Combo pieces, Sacrifice outlets, Drain effects, Reanimation, Group slug, Mass reanimation, Enablers

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9 → Bracket 3
Consistency92Threats89Interaction80

0.9 above Bracket 2 ceiling (5)

1.1 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Minimum Bracket 3
Extra turns 2
Mass land denial — none
2-card combo — none

Themes2 total

Chaos21 cards

21 chaos effects. Embrace randomness with coin flips and dice rolls.

,,,,
Artifacts Matter7 cards

7 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

,,,,

How does your upgraded version compare?

Import your modified Heads I Win, Tails You Lose to see how your upgrades changed the power level, bracket, and vector profile.