0.3 above Bracket 2 ceiling (5)
1.7 below Bracket 4 threshold (7)
22 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
This deck equips or enchants the commander to deal commander damage.
14 high-impact creatures. Ramp into massive threats that dominate the board.
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
Import a modified Grand Larceny to see how changes affect power level, bracket, and the vector profile.
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