All precons
Zinnia, Valley's Voice
Commander Precon

Family Matters

WUR
Bloomburrow(blc)
August 2, 2024
Power
5.2
Bracket
B3
Commander
5.2±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence341 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+1
Heavy Curve (29% CMC 5+)+-10
Fast mana1
1+10
Mana rocks6
2+6
2+5
2+4
2+4
2+4
2+2
Mana dorks1
2+4
Land ramp2
1W+5
4+1
Other acceleration3
U+1
URW+1
5UU+1
Treasure generators1
3R+4
Other acceleration1
1UR+1
No cards in Minor treasure
Commander Synergy (1 groups)+1
Draw engines4
1U+5
2UU+5
3U+5
4U+2
Cantrips & burst draw12
U+1
XUU+3
1W+3
1U+2
2+2
3+2
2W+2
2W+2
2U+2
4+1
3WU+2
6U+2
Recursion4
2WW+2
4WW+14
4WW+4
2WW3WW+1
Value engines3
URW+2
1UR+1
2URW+1
No cards in Tutors, Wheels, Scry & Surveil, Synergy support
Spot removal9
W+6
U+5
XUU+2
2W+4
1WW+4
2U+2
3U+5
4RR+1
5WW+3
Board wipes6
XWW+5
2WWU+6
3UU+5
4WW+6
5RR+2
2WW3WW+3
Stax & hate1
5UU+1
Protection2
1W+6
1U+2
No cards in Counterspells, Artifact/enchantment removal, Graveyard hate, Land destruction, Edict effects, Soft interaction
Mana Acceleration (13 sources)+1
Fetchlands2
+5
+5
Dual & shock lands8
+5
+4
+4
+4
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands7
+3
+3
+3
+2
+2
+2
+2
Basic lands3
+4
+4
+5
No cards in Fast & check lands
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler, 5 evasion enablers, aristocrats engine+25
1 Combo Family (1 lines, Consistency: 40%)+17
Commander Synergy (1 groups)+2
Combo pieces2
2R+9
4+8
Synergy pieces14
X1W+8
1R+4
XWW+3
XUU+2
2W+4
2R+4
2W+2
URW+1
1UR+1
3RR+5
4W+4
4W+4
4R+4
4WW+4
Win conditions1
2WW+5
Combat threats4
1U+2
2R+2
2URW+1
4RR+1
Other2
3W+6
4WW+2
No cards in Sacrifice outlets, Drain effects, Token generators, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Enablers, Alternate win strategies

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3
Threats93Mana base86Consistency69

0.2 above Bracket 2 ceiling (5)

1.8 below Bracket 4 threshold (7)

2-card combo are present, but your power level already places this deck in Bracket 3.

2-card combo 1
Minimum Bracket 3
Game changers — none
Mass land denial — none
Extra turns — none

Themes5 total

Tokens (Commander)19 cards

This deck generates and leverages a wide board of creature tokens.

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Stompy / Big Mana14 cards

14 high-impact creatures. Ramp into massive threats that dominate the board.

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Blink/Flicker11 cards

11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos1 total

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