All precons
Hakbal of the Surging Soul
Commander Precon

Explorers of the Deep

UG
The Lost Caverns of Ixalan(lcc)
November 17, 2023
Power
4.5
Bracket
B2
Commander
UG
See all Hakbal of the Surging Soul data
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence300 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy (1 groups)+4
Fast mana1
1+10
Mana rocks3
2+6
2+4
3+4
Land ramp3
GU+2
GU+2
2G+5
Other acceleration1
1U+6
No cards in Mana dorks, Treasure generators, Minor treasure, Other acceleration
Commander Draw Engine (Hakbal of the Surging Soul provides card draw)+15
Commander Synergy (2 groups)+11
Draw engines9
1G/UG/U+2
2U+2
1UU+2
1GU+1
2GU+5
2UU+5
3G+5
3UU+6
3GU+5
Cantrips & burst draw9
U+5
1G+4
GU+3
2G+2
1UU+2
2U+1
2GU+2
2GGUU+1
5GU+2
Wheels1
3U4UU+3
Recursion2
GG+2
3G+1
Value engines9
G+2
GU+2
GU+1
2G+5
2G+4
1GU+2
2G+2
2G+2
4GU+1
Synergy support1
1U+1
No cards in Tutors, Scry & Surveil
Counterspells1
1GU+2
Spot removal10
U+5
1U+5
XUU+4
2G+6
2U+6
3U+5
2UU+2
3G+2
2UU+2
3U4UU+4
Stax & hate1
1UU+5
Protection4
2+4
1U+1
1UU+2
1GU+2
No cards in Artifact/enchantment removal, Graveyard hate, Land destruction, Board wipes, Edict effects, Soft interaction
Two-Color Mana Base (no fixing needed)+6
Two-Color Powerhouse Lands (1)+1
Dual & shock lands1
+4
Premium utility lands2
+6
+5
Utility lands8
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+3
+2
+2
+2
+2
Basic lands2
+13
+7
No cards in Fetchlands, Fast & check lands
Combat Damage Synergy: token swarm strategy, 2 token doublers, 6 tribal lords, 4 evasion enablers+25
Commander Synergy (2 groups)+5
Synergy pieces9
UU+5
UU+5
2+2
1G+2
GU+2
2U+5
1UU+5
4U+5
4U+2
Win conditions2
GU+2
3U+2
Combat threats7
GU+1
2U+2
2U+1
1GU+1
1UU+1
2GGUU+1
4GU+1
Token generators2
2U+4
1UU+2
Alternate win strategies1
3G+1
No cards in Combo pieces, Sacrifice outlets, Drain effects, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Enablers

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.5 → Bracket 2
Consistency90Threats81Mana base69

1.5 above Bracket 1 ceiling (3)

0.5 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Merfolk Tribal33 cards

33 merfolk creatures detected. Tribal synergies can create powerful board states.

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+1/+1 Counters20 cards

20 counter synergies. Grow your creatures over time for massive threats.

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Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

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How does your upgraded version compare?

Import your modified Explorers of the Deep to see how your upgrades changed the power level, bracket, and vector profile.