All precons
Derevi, Empyrial Tactician
Commander Precon

Evasive Maneuvers

WUG
Commander 2013(c13)
November 1, 2013

Power level

3.0±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence171 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana2
Mana rocks4
Land ramp3
No cards in Mana dorks, Other acceleration, Treasure generators, Minor treasure, Other acceleration
Tutors1
Draw engines4
Cantrips & burst draw1
Recursion1
Value engines10
Synergy support1
No cards in Wheels, Scry & Surveil
Counterspells1
Artifact/enchantment removal3
Spot removal10
Graveyard hate2
Board wipes1
Stax & hate1
Protection4
No cards in Land destruction, Edict effects, Soft interaction
Fetchlands3
Premium utility lands2
Utility lands5
Taplands8
Basic lands3
No cards in Dual & shock lands, Fast & check lands
Combat Damage Synergy+25
Combo pieces1
Synergy pieces5
Win conditions2
Combat threats15
Sacrifice outlets1
Drain effects1
Token generators3
Enablers3
Other6
No cards in Reanimation, Clone effects, Extra turns, Extra combats, Group slug, Damage multipliers, Mass reanimation, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.0 → Bracket 2

Right at the Bracket 2 threshold

2.0 below Bracket 3 threshold (5)

Game Changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Voltron (Commander)25 cards

This deck equips or enchants the commander to deal commander damage.

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Stompy / Big Mana12 cards

12 high-impact creatures. Ramp into massive threats that dominate the board.

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Blink/Flicker9 cards

9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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How does a customized list compare?

Import a modified Evasive Maneuvers to see how changes affect power level, bracket, and the vector profile.