All precons



Commander Precon
Enhanced Evolution
Ikoria: Lair of Behemoths(c20)
May 15, 2020
Power level
2.6±0.4
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
High confidence147 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks3
Mana dorks1
Land ramp6
No cards in Other acceleration, Treasure generators, Minor treasure, Other acceleration
Draw engines4
Cantrips & burst draw2
Scry & Surveil2
Recursion4
Value engines10
No cards in Tutors, Wheels, Synergy support
Artifact/enchantment removal2
Spot removal8
Graveyard hate1
Board wipes2
Stax & hate5
Edict effects1
Soft interaction3
No cards in Counterspells, Land destruction, Protection
Mana Acceleration+1ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands7
Taplands9
Basic lands3
No cards in Fetchlands, Fast & check lands
Synergy pieces3
Win conditions5
Combat threats11
Drain effects1
Token generators2
Reanimation1
Mass reanimation1
Enablers1
Other3
No cards in Combo pieces, Sacrifice outlets, Clone effects, Extra turns, Extra combats, Group slug, Damage multipliers, Alternate win strategies
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.6 → Bracket 1
1.6 above Bracket 0 ceiling (1)
0.4 below Bracket 2 threshold (3)
Markers
Learn more →✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Mutate14 cards
14 mutate creatures. Stack creatures for combined abilities.
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Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
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+1/+1 Counters13 cards
13 counter synergies. Grow creatures over time for massive threats.
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How does a customized list compare?
Import a modified Enhanced Evolution to see how changes affect power level, bracket, and the vector profile.