All precons


Commander Precon
Endless Punishment
Duskmourn: House of Horror(dsk)
September 27, 2024
Power level
3.6±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence233 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks7
Land ramp1
Other acceleration1
No cards in Mana dorks, Other acceleration, Treasure generators, Minor treasure
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Draw engines5
Cantrips & burst draw10
Value engines9
Synergy support1
No cards in Tutors, Wheels, Scry & Surveil, Recursion
Artifact/enchantment removal1
Spot removal12
Board wipes7
Stax & hate7
Protection1
No cards in Counterspells, Graveyard hate, Land destruction, Edict effects, Soft interaction
Fetchlands3
Dual & shock lands3
Premium utility lands2
Utility lands9
Taplands5
Basic lands2
No cards in Fast & check lands
Commander Synergy+1ⓘ
Synergy pieces5
Win conditions4
Combat threats3
Drain effects13
Token generators1
Group slug2
Enablers1
No cards in Combo pieces, Sacrifice outlets, Reanimation, Clone effects, Extra turns, Extra combats, Damage multipliers, Mass reanimation, Alternate win strategies
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.6 → Bracket 2
0.6 above Bracket 1 ceiling (3)
1.4 below Bracket 3 threshold (5)
Markers
Learn more →✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats (Commander)17 cards
This deck generates value from sacrificing and recurring creatures.
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Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Legends Matter10 cards
10 legendary synergies. Legends in the deck grow stronger together.
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How does a customized list compare?
Import a modified Endless Punishment to see how changes affect power level, bracket, and the vector profile.