All precons
Lathril, Blade of the Elves
Commander Precon

Elven Empire

BG
Kaldheim(khc)
February 5, 2021
Power
2.8
Bracket
B1
Commander
BG
See all Lathril, Blade of the Elves data
2.8±0.3
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
High confidence157 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
1+10
Mana rocks1
2+6
Mana dorks7
G+5
G+2
1GG+6
2G+6
GGG+2
3G+2
3G+1
Land ramp7
2G+3
2G+3
2G+3
2G+2
2G+1
2G+1
2BG+2
No cards in Other acceleration, Treasure generators, Minor treasure, Other acceleration
Tutors3
2G+2
1BG+1
2G+1
Draw engines4
1B+5
2GG+5
3BG+5
3BG+2
Cantrips & burst draw6
1G+1
1BB+2
2GG+5
3B+2
2GG+2
3G+1
Recursion5
2B+2
2B+1
BBGG+2
2GG+1
4B+2
No cards in Wheels, Scry & Surveil, Value engines, Synergy support
Spot removal8
1BG+2
2G+2
1BB+2
1GG+1
2B+1
3G+2
2BG+2
2BBGG+2
Board wipes1
2BB+2
Stax & hate1
3BB+2
Edict effects1
3BB+1
No cards in Counterspells, Artifact/enchantment removal, Graveyard hate, Land destruction, Protection, Soft interaction
Mana Acceleration (17 sources)+5
Premium utility lands2
+6
+5
Utility lands1
+2
Taplands5
+2
+2
+2
+2
+2
Basic lands2
+16
+13
No cards in Fetchlands, Dual & shock lands, Fast & check lands
Combat Damage Synergy: token swarm strategy, 3 tribal lords, 1 haste enabler, 2 evasion enablers+25
Commander Synergy (3 groups)+11
Synergy pieces11
1B+4
2G+5
2BG+4
3G+4
2GG+4
3G+4
3GG+4
3GG+4
4B+4
4B+2
4GG+4
Win conditions3
1BG+5
2G+1
5GGG+6
Combat threats9
2G+2
1BG+2
1GG+1
1BG+1
2GG+5
3B+2
3G+1
3G+1
2GG+1
Sacrifice outlets1
2G+1
Drain effects3
2BG+2
3B+2
2BG+2
Reanimation1
2B+1
Alternate win strategies2
1G+1
2B+1
No cards in Combo pieces, Token generators, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Enablers

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.8 → Bracket 1
Threats91Mana base57Speed55

1.8 above Bracket 0 ceiling (1)

0.2 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Aristocrats10 cards

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Elf Tribal40 cards

40 elf creatures detected. Tribal synergies can create powerful board states.

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Druid Tribal10 cards

10 druid creatures detected. Tribal synergies can create powerful board states.

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How does your upgraded version compare?

Import your modified Elven Empire to see how your upgrades changed the power level, bracket, and vector profile.