All precons
Firkraag, Cunning Instigator
Commander Precon

Draconic Dissent

UR
Commander Legends: Battle for Baldur's Gate(clb)
June 10, 2022
Power
4.5
Bracket
B2
Commander
UR
See all Firkraag, Cunning Instigator data
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence305 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (35% CMC 5+)+-10
Fast mana1
1+10
Mana rocks8
2+6
2+5
2+5
2+4
2+2
2U+5
3+3
4+3
Land ramp3
1+5
3+3
4+1
Other acceleration3
UR+1
1U+1
4UU+1
Treasure generators4
R+3
2R+4
3R+2
4R+2
No cards in Mana dorks, Minor treasure, Other acceleration
Commander Draw Engine (Firkraag, Cunning Instigator provides card draw)+16
Tutors1
1U+1
Draw engines6
1U+2
2U+5
3+3
4+2
3UR+3
UUURRR+2
Cantrips & burst draw5
2+2
2U+2
2U+1
4+1
4UU+1
Wheels1
2U+4
Value engines2
2R+2
3U+5
No cards in Scry & Surveil, Recursion, Synergy support
Control Strategy Bonus (20.5 interaction cards)+30
Counterspells1
3U+1
Spot removal9
XUU+4
2R+5
3R+5
3U+5
2UU+2
3UU+2
6+6
5U+5
4UU+1
Board wipes9
2+1
1R+1
2RR+7
2RR+3
5R+6
4RR+1
4RR+1
5RR+6
8R+5
Stax & hate9
2U+4
2R+2
2RR+2
3RR+2
4R+2
4RR+2
5UU+9
5UU+2
6RR+1
Soft interaction1
2U+1
No cards in Artifact/enchantment removal, Graveyard hate, Land destruction, Edict effects, Protection
Mana Acceleration (15 sources)+3
Two-Color Powerhouse Lands (2)+3
Fetchlands1
+7
Dual & shock lands1
+4
Premium utility lands2
+6
+5
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands4
+3
+3
+2
+2
Basic lands2
+12
+12
No cards in Fast & check lands
Combat Damage Synergy: 2 haste enablers, aristocrats engine, 2 damage multipliers+20
Synergy pieces4
1RR+5
2RR+2
3U+1
UUURRR+3
Win conditions4
2UU+5
4R+3
4RR+1
6UU+5
Combat threats7
UR+1
2U+1
3UR+2
5R+2
4RR+1
4RRR+2
6RR+1
Token generators3
2R+4
3R+2
3RR+2
Enablers2
2+1
1R+1
Other1
5+3
No cards in Combo pieces, Sacrifice outlets, Drain effects, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.5 → Bracket 2
Interaction85Mana base74Threats70

1.5 above Bracket 1 ceiling (3)

0.5 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Stompy / Big Mana19 cards

19 high-impact creatures. Ramp into massive threats that dominate the board.

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Forced Combat / Goad16 cards

16 forced combat effects. Make opponents attack each other.

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Dragon Tribal13 cards

13 dragon creatures detected. Tribal synergies can create powerful board states.

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How does your upgraded version compare?

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