All precons
Yuma, Proud Protector
Commander Precon

Desert Bloom

WRG
Outlaws of Thunder Junction(otc)
April 19, 2024
Power
4.7
Bracket
B2
Commander
4.7±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence318 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy (1 groups)+1
Heavy Curve (28% CMC 5+)+-10
Fast mana1
1+10
Mana rocks2
2+6
3+3
Land ramp14
1W+2
2G+3
2G+3
2G+2
1RG+1
3G+6
3G+5
4+2
3G+2
3GG+8
4G+3
3RG+2
4GG+3
4GG+1
Other acceleration3
2G+1
5RGW+3
10G+2
Treasure generators1
XRR+3
No cards in Mana dorks, Minor treasure, Other acceleration
Commander Draw Engine (Yuma, Proud Protector provides card draw)+10
Commander Synergy (1 groups)+1
Tutors1
4G+4
Draw engines1
5RGW+4
Cantrips & burst draw16
R+2
1G+4
1G+2
XGG+2
1G+2
2+2
RW+2
1R+2
2G+2
2G+2
2R+2
2R+2
2G+1
3G+2
3RG+2
4G+2
Recursion12
2G+6
2G+2
2W+2
2G+2
2WW+5
1RGW+1
3GG+6
5+2
4GG+5
4WW+4
5W+4
4GG+1
Value engines3
3G+6
3G+3
3GG+2
No cards in Wheels, Scry & Surveil, Synergy support
Spot removal8
W+7
W+6
R+2
1W+8
1W+5
1RG+1
2RG+7
5WW+3
Board wipes3
XRR+5
XGXRR+7
4WW+10
Protection1
2+4
No cards in Counterspells, Artifact/enchantment removal, Graveyard hate, Land destruction, Stax & hate, Edict effects, Soft interaction
Mana Acceleration (20 sources)+8
Fetchlands4
1W+3
+8
+5
+5
Premium utility lands2
2G+1
+5
Utility lands13
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands6
+2
+2
+2
+2
+2
+2
Basic lands3
+4
+6
+7
Other1
3+2
No cards in Dual & shock lands, Fast & check lands
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25
Commander Synergy (1 groups)+1
Synergy pieces13
2G+5
RGW+4
2G+2
2G+2
1RGW+1
3RR+4
3GG+2
4WW+2
4GG+1
5GG+6
3RRGG+4
5RGW+3
10G+3
Token generators1
1W+2
No cards in Combo pieces, Win conditions, Combat threats, Sacrifice outlets, Drain effects, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Enablers, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.7 → Bracket 2
Consistency88Mana base84Threats70

1.7 above Bracket 1 ceiling (3)

0.3 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Graveyard (Commander)18 cards

This deck uses the graveyard as a primary resource.

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Reanimator9 cards

9 reanimation effects. Recur creatures and key permanents from the graveyard.

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Token Strategy17 cards

17 token producers. Go-wide strategies can overwhelm opponents with numbers.

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How does your upgraded version compare?

Import your modified Desert Bloom to see how your upgrades changed the power level, bracket, and vector profile.