All precons
Satya, Aetherflux Genius
Commander Precon

Creative Energy

WUR
Modern Horizons 3(m3c)
June 14, 2024
Power
5.4
Bracket
B3
Commander
5.4±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence346 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+6
Heavy Curve (34% CMC 5+)+-10
Fast mana1
1+10
Mana rocks10
2+6
2+5
2+5
2+5
2+4
2U+5
3+5
3+1
2W+1
6+2
Land ramp3
1+5
3+3
4+1
Other acceleration1
6RR+1
Treasure generators1
2R+4
Other1
3RR+4
No cards in Mana dorks, Minor treasure, Other acceleration
Commander Synergy (1 groups)+2
Draw engines7
1U+2
UR+2
1U+2
2R+3
2UU+5
3WU+2
6+3
Cantrips & burst draw7
W+2
1R+4
3U/P+3
3U+2
3U+2
4+1
4RR+1
Wheels1
2U+4
Recursion2
2W+1
3R+1
Value engines8
1U+5
RR+2
1R+2
4+5
1URW+2
4W+1
4UR+5
4RR+2
Synergy support1
3+1
No cards in Tutors, Scry & Surveil
Spot removal5
W+7
2+2
1WW+4
3UU+5
5UU+6
Board wipes3
3WW+6
4WW+6
4WW+5
Protection2
3W+3
4UU+1
No cards in Counterspells, Artifact/enchantment removal, Graveyard hate, Land destruction, Stax & hate, Edict effects, Soft interaction
Mana Acceleration (15 sources)+3
Fetchlands1
+7
Dual & shock lands4
+4
+4
+4
+4
Premium utility lands1
+5
Utility lands3
+2
+2
+2
Taplands9
+3
+3
+3
+2
+2
+2
+2
+2
+2
Basic lands3
+5
+5
+10
No cards in Fast & check lands
6 Combo Families (9 lines, Consistency: 40%)+35
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 extra combat, 3 haste enablers, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25
1 extra turn effect+5
Tempo Control (lockout lethality)+3.9
Commander Synergy (1 groups)+1
Combo pieces9
1W+5
2+4
UR+2
1UR+6
2WW+5
1URW+5
3RR+4
5+4
6+10
Synergy pieces8
1URW+4
2RW+4
3WW+5
3RR+2
4UR+4
4RR+2
7+4
6WW+4
Win conditions2
3W+5
6WW+5
Combat threats5
2W+2
2R+2
3+1
4UU+1
6RR+1
Drain effects1
4RR+1
No cards in Sacrifice outlets, Token generators, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Enablers, Alternate win strategies

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
Threats97Mana base78Consistency67

0.4 above Bracket 2 ceiling (5)

1.6 below Bracket 4 threshold (7)

2-card combo are present, but your power level already places this deck in Bracket 3.

Game changers 1
Minimum Bracket 3
2-card combo 2
Minimum Bracket 3
Extra turns 1
Mass land denial — none

Themes6 total

Energy34 cards

34 energy cards. Accumulate and spend energy for powerful effects.

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Blink/Flicker13 cards

13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Artifacts Matter12 cards

12 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Combos9 total

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How does your upgraded version compare?

Import your modified Creative Energy to see how your upgrades changed the power level, bracket, and vector profile.