All precons


Commander Precon
Coven Counters
Innistrad: Midnight Hunt(mic)
September 24, 2021
Power level
2.9±0.4
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
High confidence169 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Commander Synergy+1ⓘ
Heavy Curve−10ⓘ
Fast mana3
Mana rocks2
Mana dorks2
Land ramp4
No cards in Other acceleration, Treasure generators, Minor treasure, Other acceleration
Commander Draw Engine+15ⓘ
Commander Synergy+1ⓘ
Tutors2
Cantrips & burst draw2
Scry & Surveil1
Recursion2
Value engines11
No cards in Draw engines, Wheels, Synergy support
Artifact/enchantment removal2
Spot removal4
Board wipes3
Stax & hate2
Protection7
No cards in Counterspells, Graveyard hate, Land destruction, Edict effects, Soft interaction
Fetchlands1
Premium utility lands3
Utility lands6
Taplands3
Basic lands2
No cards in Dual & shock lands, Fast & check lands
Combat Damage Synergy+25ⓘ
Commander Synergy+2ⓘ
Synergy pieces5
Win conditions4
Combat threats8
Token generators4
Mass reanimation1
Enablers3
Other3
No cards in Combo pieces, Sacrifice outlets, Drain effects, Reanimation, Clone effects, Extra turns, Extra combats, Group slug, Damage multipliers, Alternate win strategies
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.9 → Bracket 1
1.9 above Bracket 0 ceiling (1)
0.1 below Bracket 2 threshold (3)
Markers
Learn more →✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Voltron (Commander)16 cards
This deck equips or enchants the commander to deal commander damage.
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Human Tribal26 cards
26 human creatures detected. Tribal synergies can create powerful board states.
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+1/+1 Counters23 cards
23 counter synergies. Grow creatures over time for massive threats.
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How does a customized list compare?
Import a modified Coven Counters to see how changes affect power level, bracket, and the vector profile.