All precons
Ixhel, Scion of Atraxa
Commander Precon

Corrupting Influence

WBG
Phyrexia: All Will Be One(onc)
February 3, 2023
Power
3.1
Bracket
B2
Commander
3.1±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence179 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Commander Synergy (1 groups)+1
Fast mana2
1+10
2BG+6
Mana rocks7
2+6
2+5
2+4
3+4
3+3
3+1
3+1
Mana dorks2
2+6
2+4
Land ramp3
2G+5
3G+2
4G+2
No cards in Other acceleration, Treasure generators, Minor treasure, Other acceleration
Commander Synergy (1 groups)+1
Draw engines3
2W+1
3BG+5
4G+3
Cantrips & burst draw6
1B+2
2B+2
2B+1
1WBG+2
3B+1
3BB+1
Recursion5
G/P+5
1G+2
2BB+2
4B+2
5G+1
Value engines4
1W+2
2+1
2G+2
3WW+2
Synergy support2
1B+1
2GG+1
No cards in Tutors, Wheels, Scry & Surveil
Spot removal8
W+7
1G+3
2+1
2G+6
1WB+2
1BG+2
1GG+2
2B+2
Graveyard hate1
1G+8
Board wipes5
2B+2
2BG+6
3WW+6
4WB+5
4WW+5
Stax & hate5
2W+4
2W+1
3W+5
2GG+1
3W/PW/P+5
No cards in Counterspells, Artifact/enchantment removal, Land destruction, Edict effects, Protection, Soft interaction
Mana Acceleration (14 sources)+2
Fetchlands1
+8
Premium utility lands3
+6
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands8
+3
+3
+3
+2
+2
+2
+2
+2
Basic lands3
+6
+6
+8
Other1
3+2
No cards in Dual & shock lands, Fast & check lands
Combat Damage Synergy: token package, 1 evasion enabler+7
Commander Synergy (1 groups)+2
Synergy pieces2
1G+2
2GG+1
Win conditions8
B+2
2+2
1B+2
1B+2
4+4
3GG+1
4GG+8
4WW+5
Combat threats6
2+3
1G+2
1B+1
2G+1
2WBG+4
5G+1
Drain effects5
1BB+2
3+1
2B+1
3B+1
3BB+1
Token generators2
3G+8
4GG+4
No cards in Combo pieces, Sacrifice outlets, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Enablers, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.1 → Bracket 2
Mana base78Interaction73Threats68

0.1 above Bracket 1 ceiling (3)

1.9 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Infect30 cards

30 infect/poison cards. Win with 10 poison counters instead of 40 damage.

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Proliferate13 cards

13 proliferate effects. Multiply all your counters at once.

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Aggro11 cards

11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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