All precons


Commander Precon
Chaos Incarnate
Starter Commander Decks(slc)
September 2, 2022
Power level
3.3±0.5
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Solid confidence197 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana2
Mana rocks6
Land ramp3
No cards in Mana dorks, Other acceleration, Treasure generators, Minor treasure, Other acceleration
Commander Synergy+1ⓘ
Draw engines3
Cantrips & burst draw9
Recursion1
Value engines6
No cards in Tutors, Wheels, Scry & Surveil, Synergy support
Artifact/enchantment removal1
Spot removal9
Graveyard hate4
Board wipes7
Stax & hate1
Edict effects3
Protection2
No cards in Counterspells, Land destruction, Soft interaction
Two-Color Mana Base+8ⓘ
Premium utility lands1
Utility lands4
Taplands6
Basic lands2
No cards in Fetchlands, Dual & shock lands, Fast & check lands
Combat Damage Synergy+4ⓘ
Commander Synergy+1ⓘ
Synergy pieces1
Win conditions5
Combat threats6
Drain effects1
Token generators4
Group slug2
Mass reanimation2
Other1
No cards in Combo pieces, Sacrifice outlets, Reanimation, Clone effects, Extra turns, Extra combats, Damage multipliers, Enablers, Alternate win strategies
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.3 → Bracket 2
0.3 above Bracket 1 ceiling (3)
1.7 below Bracket 3 threshold (5)
Markers
Learn more →✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
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Burn11 cards
11 damage dealers. Burn opponents down with direct damage.
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Group Slug5 cards
5 group slug effects. Damage everyone equally, then break parity.
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How does a customized list compare?
Import a modified Chaos Incarnate to see how changes affect power level, bracket, and the vector profile.