All precons
Kardur, Doomscourge
Commander Precon

Chaos Incarnate

BR
Starter Commander Decks(slc)
September 2, 2022
Power
3.1
Bracket
B2
Commander
3.1±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence180 pts
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (38% CMC 5+)+-10
Fast mana2
1+10
3RR+2
Mana rocks6
2+6
2+5
2+4
3+5
3+4
6+2
Land ramp3
1+5
3+3
4+1
No cards in Mana dorks, Other acceleration, Treasure generators, Minor treasure, Other acceleration
Commander Synergy (1 groups)+1
Draw engines7
BR+1
1BR+2
2B/RB/R+1
3BB+4
3BB+2
3BB+2
6+3
Cantrips & burst draw8
BB+2
2B+2
3B+2
3B+2
2RR+1
4+1
5R+5
4RR+1
Recursion4
XBB+1
3B+2
4BB+2
5BB+2
Value engines6
1R+1
3R+9
2BB+1
3RR+8
5R+5
5BR+1
No cards in Tutors, Wheels, Scry & Surveil, Synergy support
Spot removal11
BR+8
BR+5
1R+5
1B+5
XBB+1
2R+5
1BR+2
2B+2
2RR+2
3BB+3
5RRR+1
Graveyard hate1
1+4
Board wipes2
4BB+3
8R+5
Stax & hate6
2BR+1
2B/RB/R+1
3RR+2
4RR+2
4BB+1
5BR+1
Edict effects2
3BB+2
4BB+2
Protection2
2+6
2RR+2
No cards in Counterspells, Artifact/enchantment removal, Land destruction, Soft interaction
Two-Color Mana Base (no fixing needed)+5
Premium utility lands1
+5
Utility lands4
+2
+2
+2
+2
Taplands6
+3
+2
+2
+2
+2
+2
Basic lands2
+14
+15
No cards in Fetchlands, Dual & shock lands, Fast & check lands
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12
Tempo Control (lockout lethality)+10.3
Synergy pieces4
2BR+1
2BB+1
4B+4
4BB+2
Win conditions2
4R+3
3BR+1
Combat threats5
1BB+2
2RR+1
4BB+2
4BB+1
5RRR+1
Drain effects5
BR+1
1R+1
2R+2
4BB+3
4RR+1
Token generators2
3R+4
3RR+2
No cards in Combo pieces, Sacrifice outlets, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Enablers, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.1 → Bracket 2
Interaction72Consistency64Mana base60

0.1 above Bracket 1 ceiling (3)

1.9 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes3 total

Stompy / Big Mana13 cards

13 high-impact creatures. Ramp into massive threats that dominate the board.

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Burn11 cards

11 damage dealers. Burn opponents down with direct damage.

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Group Slug5 cards

5 group slug effects. Damage everyone equally, then break parity.

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How does your upgraded version compare?

Import your modified Chaos Incarnate to see how your upgrades changed the power level, bracket, and vector profile.