All precons
Nelly Borca, Impulsive Accuser
Commander Precon

Blame Game

WR
Murders at Karlov Manor(mkc)
February 9, 2024
Power
4.7
Bracket
B2
Commander
WR
See all Nelly Borca, Impulsive Accuser data
4.7±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence319 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10
Fast mana1
1+10
Mana rocks5
2+6
2+5
2+5
2+4
2+2
Land ramp2
3W+3
4+1
Treasure generators3
R+3
2R+4
2W+2
No cards in Mana dorks, Other acceleration, Minor treasure, Other acceleration
Commander Draw Engine (Nelly Borca, Impulsive Accuser provides card draw)+15
Draw engines5
2+5
1W+3
2W+2
2W+1
2RW+5
Cantrips & burst draw4
1+2
2+2
4+1
2RR+1
Recursion2
2W+2
4WW+4
Value engines4
2R+2
RWW+1
2WW+7
4RR+2
No cards in Tutors, Wheels, Scry & Surveil, Synergy support
Control Strategy Bonus (20.8 interaction cards)+30
Spot removal10
W+7
1W+5
1W+2
RW+2
2R+5
2W+2
2W+1
3W+2
6+6
5WW+3
Board wipes8
2+1
1R+1
2W+1
2RR+3
2RR+1
3WW+6
4W+5
4WW+6
Stax & hate6
1R+5
2W+5
2W+4
3W+5
2RR+2
3RR+2
Edict effects1
5RR+1
Protection5
W+2
2W+2
3W+2
3W+2
2RW+2
No cards in Counterspells, Artifact/enchantment removal, Graveyard hate, Land destruction, Soft interaction
Two-Color Powerhouse Lands (2)+3
Fetchlands2
+7
+5
Dual & shock lands1
+4
Premium utility lands2
+5
+4
Utility lands12
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
+3
+2
+2
+2
Basic lands2
+7
+9
No cards in Fast & check lands
Combat Damage Synergy: token package, 1 extra combat, 2 haste enablers, 1 evasion enabler, aristocrats engine, 6 damage multipliers+25
Synergy pieces2
2W+5
3RR+9
Win conditions5
4R+3
3RR+2
4RR+8
4RR+3
10+4
Combat threats7
R/WR/WR/W+2
2W+2
2W+1
3R+2
3RW+2
4RWW+8
5RR+1
Token generators4
3W+3
3RR+2
4WW+4
4WW+4
Enablers2
2+1
1R+1
Other1
4WW+2
No cards in Combo pieces, Sacrifice outlets, Drain effects, Reanimation, Clone effects, Extra turns, Group slug, Damage multipliers, Mass reanimation, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.7 → Bracket 2
Interaction85Threats85Mana base77

1.7 above Bracket 1 ceiling (3)

0.3 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Forced Combat / Goad21 cards

21 forced combat effects. Make opponents attack each other.

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Stompy / Big Mana13 cards

13 high-impact creatures. Ramp into massive threats that dominate the board.

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Token Strategy11 cards

11 token producers. Go-wide strategies can overwhelm opponents with numbers.

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How does your upgraded version compare?

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