All precons
Galea, Kindler of Hope
Commander Precon

Aura of Courage

WUG
Adventures in the Forgotten Realms(afc)
July 23, 2021
Power
3.2
Bracket
B2
Commander
3.2±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence189 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8
Fast mana1
1+10
Mana rocks2
2+6
2+4
Mana dorks1
1G+2
Land ramp4
G+6
1+2
1G+6
2+5
Other acceleration2
G+5
1G+3
No cards in Treasure generators, Minor treasure, Other acceleration
Draw engines7
WW+5
1W+5
2U+5
1G/UG/U+2
3U+5
2WW+3
2GG+2
Cantrips & burst draw11
U+6
U+3
G+2
1W+2
1G+1
XUUU+2
2U+1
2G/U+1
1GWU+1
3U+1
3UU+1
Recursion5
W+1
G+1
2W+1
3GG+6
3WW+2
Value engines2
1+3
1+2
No cards in Tutors, Wheels, Scry & Surveil, Synergy support
Counterspells1
GWU+2
Spot removal9
1+1
1W+5
GW+1
1G+1
2U+5
1GW+2
4+2
3GG+2
6+1
Graveyard hate1
3W+6
Board wipes3
3WW+6
4WW+6
5WW3WW+6
Protection10
1G+7
2+4
1W+2
1U+2
1U+1
GW+1
2G/U+1
2WW+2
3UU+1
4GWU+1
Soft interaction1
2U+1
No cards in Artifact/enchantment removal, Land destruction, Stax & hate, Edict effects
Fetchlands5
+8
+8
+8
+5
+5
Premium utility lands3
+6
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands10
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+8
+2
+4
No cards in Dual & shock lands, Fast & check lands
Tempo Control (lockout lethality)+10.7
Combat Damage Synergy: 1 token doubler, 1 damage multiplier+8
Synergy pieces14
1+3
W+1
G+1
1+1
1G+2
2+2
GW+1
GW+1
1GW+2
2W+1
4+4
3UU+1
4WW+4
6+1
Win conditions1
4GWU+1
Combat threats2
GU+1
2U+1
Sacrifice outlets1
2GG+2
Token generators1
3GG+4
Clone effects1
1+2
Enablers1
1U+1
No cards in Combo pieces, Drain effects, Reanimation, Extra turns, Group slug, Damage multipliers, Mass reanimation, Alternate win strategies

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.2 → Bracket 2
Mana base85Interaction69Consistency65

0.2 above Bracket 1 ceiling (3)

1.8 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes1 total

Voltron (Commander)25 cards

This deck is built around equipping or enchanting the commander for commander damage.

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