All precons
Estrid, the Masked
Commander Precon

Adaptive Enchantment

WUG
Commander 2018(c18)
August 10, 2018

Power level

2.8±0.4
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
High confidence161 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Commander Synergy+1
Heavy Curve−10
Fast mana3
Other acceleration5
No cards in Mana rocks, Mana dorks, Land ramp, Treasure generators, Minor treasure, Other acceleration
Draw engines11
Cantrips & burst draw5
Recursion2
Value engines3
Synergy support3
No cards in Tutors, Wheels, Scry & Surveil
Counterspells1
Artifact/enchantment removal1
Spot removal3
Graveyard hate2
Board wipes2
Stax & hate1
Protection5
No cards in Land destruction, Edict effects, Soft interaction
Fetchlands3
Premium utility lands1
Utility lands2
Taplands10
Basic lands3
No cards in Dual & shock lands, Fast & check lands
Combat Damage Synergy+25
Commander Synergy+1
Synergy pieces10
Win conditions5
Combat threats12
Token generators4
Clone effects1
Enablers7
No cards in Combo pieces, Sacrifice outlets, Drain effects, Reanimation, Extra turns, Extra combats, Group slug, Damage multipliers, Mass reanimation, Alternate win strategies

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.8 → Bracket 1

1.8 above Bracket 0 ceiling (1)

0.2 below Bracket 2 threshold (3)

Game Changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Voltron (Commander)29 cards

This deck equips or enchants the commander to deal commander damage.

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Stompy / Big Mana12 cards

12 high-impact creatures. Ramp into massive threats that dominate the board.

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Enchantress11 cards

11 enchantment synergy cards. The deck rewards casting enchantments.

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How does a customized list compare?

Import a modified Adaptive Enchantment to see how changes affect power level, bracket, and the vector profile.