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HomeExplore decksCommanders
BG

Dankyard

viaMoxfieldMoxfield·2 views·10m ago

Power level

5.3±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence336 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Fast mana3
Mana rocks3
Mana dorks3
Land ramp2
Commander Synergy+1ⓘ
Tutors5
Cantrips & burst draw1
Scry & Surveil2
Recursion20
Value engines2
Artifact/enchantment removal3
Spot removal3
Board wipes1
Protection3
Two-Color Powerhouse Lands+8ⓘ
Mana Acceleration+2ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands1
Utility lands11
Taplands8
Basic lands2
2 Combo Families+27ⓘ
Commander Synergy+1ⓘ
Combo pieces2
Synergy pieces7
Win conditions4
Combat threats5
Sacrifice outlets1
Drain effects1
Token generators1
Reanimation1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3+2-card combo 2→ Bracket 3

0.3 above Bracket 2 ceiling (5)

1.7 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 1
Minimum Bracket 3
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none

Themes7 total

GraveyardCore (28 cards)

This deck uses the graveyard as a primary resource.

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Graveyard / ReanimatorCore (18 cards)

18 graveyard synergies. Use the graveyard as a second hand.

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MillCore (16 cards)

16 mill effects. Empty opponent libraries or fuel the graveyard.

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Combos2 total

  • 2-card combos · 2
  • ++
    1 setup prereq
  • +