5.2±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence347 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks1
Land ramp1
Other acceleration2
Treasure generators1
Commander Draw Engine (Braids, Arisen Nightmare provides card draw)+15ⓘ
Tutors2
Draw engines6
Cantrips & burst draw4
Recursion6
Value engines3
Spot removal6
Graveyard hate1
Board wipes3
Stax & hate2
Edict effects2
Protection6
Mono-Color Mana Base (no fixing needed)+16ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Premium utility lands1
+5
Utility lands7
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands1
+26
2 Combo Families (2 lines, Consistency: 70%)+25ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, aristocrats engine+21ⓘ
Combo pieces4
Synergy pieces6
Win conditions1
Combat threats4
Drain effects4
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Threats92Consistency83Interaction79
0.2 above Bracket 2 ceiling (5)
1.8 below Bracket 4 threshold (7)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
Minimum Bracket 3
✓
2-card combo 2
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Lifegain16 cards
16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Lifedrain10 cards
10 lifedrain effects. Drain opponents' life while gaining your own.
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