Commander
6.0±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence445 pts
Estimated win turn
T5best
T7typical
T8+contested
Vector breakdown
Ur-Dragon: Eminence Dragon discount+2ⓘ
Fast mana2
Mana rocks1
Mana dorks10
Land ramp4
Other acceleration2
Treasure generators1
Other acceleration1
Commander Draw Engine+10ⓘ
Tutors2
Draw engines7
Cantrips & burst draw3
Scry & Surveil1
Recursion5
+1
Value engines11
Other2
Counterspells1
Artifact/enchantment removal4
Spot removal5
Stax & hate2
Protection1
Mana Acceleration+7ⓘ
Fetchlands10
+8
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands8
+6
+6
+6
+6
+6
+6
+6
+6
Premium utility lands7
+6
+5
+5
+5
+5
+5
+5
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands5
+1
+1
+1
+1
+1
Combat Damage Synergy+25ⓘ
1 Combo Family+21ⓘ
Commander Synergy+8ⓘ
Combo pieces4
Synergy pieces17
Win conditions1
Combat threats3
Token generators1
Alternate win strategies2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0 → Bracket 3
1.0 above Bracket 2 ceiling (5)
1.0 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
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2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Tribal (Commander)16 cards
This deck is built around creature type synergies.
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Go-Wide / Weenies21 cards
21 low-cost creatures. Swarm the board and pump for lethal attacks.
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Legends Matter14 cards
14 legendary synergies. Legends in the deck grow stronger together.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.