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HomeExplore decksCommanders
WUB

Jin Sakai, Ghost of Tsushima

viapasted list·12 views·35 days ago

Power level

7.5±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence545 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Fast mana4
Mana rocks2
Land ramp1
Other acceleration1
Treasure generators2
Other acceleration1
Commander Draw Engine+21ⓘ
Commander Synergy+1ⓘ
Low Land Count−5ⓘ
Tutors6
Draw engines8
Cantrips & burst draw2
Recursion2
Value engines5
Control Strategy+30ⓘ
Counterspells3
Spot removal6
Board wipes1
Stax & hate2
Protection5
Low Land Count−5ⓘ
Fetchlands3
Dual & shock lands9
Premium utility lands4
Utility lands8
Taplands4
Combat Damage Synergy: 1 extra combat, 1 evasion enabler, aristocrats engine, 4 damage multipliers+25ⓘ
Tempo Control+14.9ⓘ
Extra Turn Package+5ⓘ
Commander Synergy+1ⓘ
Synergy pieces6
Win conditions3
Combat threats6
Token generators1
Reanimation1
Clone effects2
Extra turns1
Damage multipliers1
Enablers1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4

0.5 above Bracket 3 ceiling (7)

1.5 below Bracket 5 threshold (9)

Markers
Learn more →
✓
Game Changers 7
Minimum Bracket 4
✓
Extra turns 1
✕Mass land denial — none
✕2-card combo — none

Themes5 total

VoltronCore (13 cards)

13 equipment/auras. Stack these on your commander for one-shot commander damage kills.

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Legends MatterCore (12 cards)

12 legendary synergies. Your legends grow stronger together.

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AggroCore (10 cards)

10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.