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HomeExplore decksCommanders
BR

Lagomos, Hand of Hatred

viapasted list·1 view·1h ago

Power level

2.3±0.45
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
Solid confidence116 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Mana rocks1
Mana dorks1
Land ramp1
Other acceleration4
Tutors1
Draw engines3
Cantrips & burst draw5
Recursion4
Value engines4
Synergy support1
Artifact/enchantment removal1
Spot removal13
Graveyard hate1
Stax & hate1
Protection2
Soft interaction1
Two-Color Mana Base+12ⓘ
Taplands5
Basic lands2
Combat Damage Synergy+25ⓘ
Synergy pieces7
Win conditions2
Combat threats10
Sacrifice outlets5
Drain effects4
Token generators4
Group slug3
Damage multipliers1
Enablers2
Alternate win strategies2

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.3 → Bracket 1

1.3 above Bracket 0 ceiling (1)

0.7 below Bracket 2 threshold (3)

Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

AggroCore (14 cards)

14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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BurnCore (12 cards)

12 damage dealers. Burn opponents down with direct damage.

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Human TribalCore (11 cards)

11 human creatures detected. Tribal synergies can create powerful board states.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.