Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Go-wide combat finish
High confidence(464 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana3
Mana rocks11
Other acceleration1
Treasure generators2
Commander Draw Engine (Y'shtola, Night's Blessed provides card draw)+18ⓘ
Draw engines4
Cantrips & burst draw5
Wheels2
Recursion1
Counterspells7
Spot removal13
Graveyard hate1
Board wipes3
Protection3
Mana Acceleration (16 sources)+6ⓘ
Fetchlands4
Dual & shock lands9
Premium utility lands4
Utility lands8
Taplands4
Tempo Control (lockout lethality)+13.2ⓘ
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler+5ⓘ
Synergy pieces2
Win conditions1
Drain effects1
Token generators3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Mana base93Interaction90Consistency88
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Counter Control6 cards
6 counterspells. Control the stack and protect your win conditions.
Tap / Untap6 cards
6 tap/untap synergies. Generate extra value from activated abilities.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.