Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(346 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks7
Treasure generators1
Tutors3
Draw engines3
Cantrips & burst draw7
Value engines6
Spot removal6
Artifact/enchantment removal1
Board wipes1
Edict effects1
Protection5
Fetchlands2
Dual & shock lands6
Premium utility lands3
Utility lands11
Taplands2
3 Combo(s) Detected (Consistency: 81%)+31ⓘ
Combat Damage Synergy: token package, 2 extra combats, 1 haste enabler, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces4
Synergy pieces5
Win conditions2
Combat threats3
Sacrifice outlets1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Threats88Mana base84Consistency82
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.