Commander
5.5±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(351 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Mana rocks4
Other acceleration3
Tutors3
Draw engines5
Cantrips & burst draw3
Value engines6
Counterspells4
Spot removal2
Board wipes4
Stax & hate4
Two-Color Powerhouse Lands (2)+4ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands1
Utility lands3
Taplands9
6 Combo(s) Detected (Consistency: 83%)+45ⓘ
Combat Damage Synergy: token package, aristocrats engine+15ⓘ
Synergy pieces2
Combat threats1
Token generators6
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats85Mana base81Interaction75
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Lifegain20 cards
20 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Mill13 cards
13 mill effects. Empty opponent libraries or fuel your graveyard.