Rafiq of the MANY "Prized DECK"

Commander
WUG
3.7±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Deterministic combo lines,
High confidence(205 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Tight Curve (68% CMC 0-2)+15
Mana dorks1
G+6
Land ramp2
2+5
2G+2
Other acceleration1
2G+1
Tutors10
W+9
GW+7
1W+5
GW+3
1W+1
2W+5
2W+5
XGWU+2
3W/U+3
4WU+1
Draw engines5
GW+5
1U+5
1W+5
1W+3
1GWU+3
Cantrips & burst draw3
U+1
1U+5
2G/U+1
Recursion4
G+1
3W+1
3WW+1
+1
Value engines3
1+2
W+1
2G+2
Other1
1GW+1
Spot removal7
W+7
W+6
1W+5
GW+3
GWU+2
+5
+4
Board wipes1
2WW+7
Protection6
2+4
GW+2
1G+1
2+1
1W+1
2G/U+1
Fetchlands1
+8
Dual & shock lands7
+6
+6
+6
+4
+4
+4
+4
Premium utility lands3
+5
+5
+5
Utility lands9
+3
+3
+2
+2
+2
+2
+2
+2
+2
Taplands7
+3
+2
+2
+2
+2
+2
+2
Basic lands3
+3
+3
+3
1 Combo Family (1 lines, Consistency: 92%)+24
Combat Damage Synergy: 1 extra combat, 1 damage multiplier+10
Combo pieces1
8+1
Synergy pieces17
1+4
1+2
1+2
1+2
W+1
1+1
G+1
1W+3
1W+1
1U+1
1W+1
1GU+2
+5 more
Win conditions4
G+1
2+1
3UU+4
2GWU+2
Combat threats10
G+2
U+1
1W+2
2+2
1U+1
1U+1
WU+1
1U+1
W/UW/U+1
2WW+2
Sacrifice outlets1
GW+3
Token generators1
GW+4
Reanimation1
3W+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.7 (Bracket 2)+2-card combo Bracket 3
Mana base87Threats85Consistency79
Game changers 1
2-card combo
Mass land denial — none
Extra turns — none

Themes6 total

Voltron (Commander)23 cards

This deck is built around equipping or enchanting the commander for commander damage.

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Go-Wide / Weenies19 cards

19 low-cost creatures. Swarm the board and pump for lethal attacks.

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Human Tribal11 cards

11 human creatures detected. Tribal synergies can create powerful board states.

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Combos1 total

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