Commander
7.1±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(499 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks5
Other acceleration3
Tutors3
Draw engines6
Cantrips & burst draw7
Recursion2
Value engines2
Control Strategy Bonus (13.6 interaction cards)+28ⓘ
Counterspells7
Spot removal4
Artifact/enchantment removal1
Other1
Two-Color Mana Base (no fixing needed)+12ⓘ
Mana Acceleration (11 sources)+1ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands1
Utility lands8
Taplands4
3 Combo(s) Detected (Consistency: 85%)+32ⓘ
Tempo Control (lockout lethality)+7.6ⓘ
1 extra turn effect+5ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Combo pieces5
Synergy pieces5
Combat threats1
Drain effects3
Token generators2
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Threats93Consistency83Interaction83
0.6 above Bracket 3 ceiling (6.5)
1.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Burn15 cards
15 damage dealers. Burn opponents down with direct damage.
Spellslinger12 cards
12 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Storm12 cards
12 storm synergies. Chain spells for exponential value.