Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(360 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (37% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks9
Mana dorks4
Land ramp5
Other acceleration3
Commander Draw Engine (Bello, Bard of the Brambles provides card draw)+13ⓘ
Draw engines7
Cantrips & burst draw2
Recursion1
Spot removal5
Board wipes3
Protection4
Mana Acceleration (23 sources)+13ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands3
Utility lands6
Taplands6
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 34%)+16ⓘ
Combo pieces3
Synergy pieces8
Win conditions3
Combat threats3
Sacrifice outlets2
Token generators4
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Threats92Mana base85Speed81
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.