Commander
No commander provided6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(453 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks2
Land ramp1
Other acceleration2
Treasure generators2
Tutors2
Draw engines6
Cantrips & burst draw6
Recursion1
Value engines2
Counterspells5
Spot removal7
Graveyard hate2
Board wipes2
Stax & hate1
Protection4
Fetchlands2
Dual & shock lands6
Premium utility lands4
Utility lands10
1 Combo(s) Detected (Consistency: 68%)+21ⓘ
Combat Damage Synergy: 1 extra combat, 2 haste enablers, 1 evasion enabler, aristocrats engine+21ⓘ
Combo pieces3
Synergy pieces1
Win conditions2
Combat threats2
Drain effects3
Token generators1
Reanimation4
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats91Interaction88Mana base87
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes8 total
Demon Tribal15 cards
15 demon creatures detected. Tribal synergies can create powerful board states.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.