Commander
5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(373 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks6
Land ramp1
Other acceleration3
Commander Draw Engine (Temmet, Naktamun's Will provides card draw)+10ⓘ
Tutors1
Draw engines5
Cantrips & burst draw2
Recursion5
Value engines3
Spot removal5
Board wipes3
Stax & hate1
Mana Acceleration (12 sources)+2ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands3
Utility lands9
Taplands4
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 49%)+22ⓘ
Combo pieces6
Synergy pieces10
Combat threats6
Drain effects4
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Threats95Mana base85Consistency63
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Zombie Tribal28 cards
28 zombie creatures detected. Tribal synergies can create powerful board states.
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.