felothar hulk budget 100 tweaks

Commander
WBG
7.5±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(517 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (68% CMC 0-2)+15
Fast mana2
1+10
2BG+6
Mana rocks8
2+6
2+5
2+5
2+5
2+5
2+4
2+4
2+4
Mana dorks2
G+5
G+5
Land ramp4
1G+5
1G+5
1G+5
BG+4
Tutors9
B+8
1B+8
1B+4
1B+1
2B+7
3B+4
3G+2
2GG+1
5GG+1
Draw engines3
BG+5
1GW+5
2B+5
Cantrips & burst draw3
B+1
1B+5
1G+2
Scry & Surveil1
B+3
Recursion10
B+1
GW+2
1B+1
XBB+1
1B+1
WB+1
1GG+5
2B+2
2B+1
G1B+1
Value engines1
2B+2
Spot removal6
W+7
B+7
W+6
1G+2
2G+2
3G+2
Artifact/enchantment removal1
G+6
Graveyard hate1
1B+1
Board wipes1
2BG+6
Stax & hate2
1W+4
1GW+5
Protection2
WW+7
GW+1
Mana Acceleration (16 sources)+6
Fetchlands1
+8
Dual & shock lands5
+4
+4
+4
+4
+4
Premium utility lands2
+5
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands10
+3
+3
+3
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+4
+4
+2
5 Combo Families (6 lines, Consistency: 92%)+43
Combat Damage Synergy: aristocrats engine+8
Combo pieces7
B+9
B+8
B+5
GW+5
GW+5
2B+8
3WW+12
Synergy pieces16
B+8
1B+6
WB+5
1B+5
BG+4
1B+1
WB+1
XBB+1
1B+1
WB+1
2B+3
2B+2
+4 more
Sacrifice outlets3
3B+4
2GG+1
+4
Drain effects1
1B+4
Token generators2
1B+4
1W+4
Reanimation2
1B+1
2B+7
Other1
5GG+1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
Threats97Speed86Mana base82

0.5 above Bracket 3 ceiling (7)

1.5 below Bracket 5 threshold (9)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Graveyard (Commander)16 cards

This deck uses the graveyard as a primary resource.

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Aristocrats23 cards

23 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Go-Wide / Weenies18 cards

18 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos6 total

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