Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(302 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (45% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks5
Land ramp3
Tutors1
Draw engines9
Cantrips & burst draw2
Recursion1
Value engines2
Counterspells1
Spot removal11
Board wipes1
Stax & hate1
Protection1
Fetchlands1
Dual & shock lands1
Premium utility lands1
Utility lands2
Taplands16
6 Combo(s) Detected (Consistency: 55%)+38ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 2 evasion enablers+25ⓘ
Combo pieces6
Synergy pieces3
Win conditions5
Combat threats1
Drain effects1
Token generators3
Reanimation1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Threats96Mana base68Consistency48
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana24 cards
24 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker21 cards
21 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Bounce11 cards
11 bounce effects. Return permanents to hand for tempo advantage.
Combos6 total
- Kodama of the East Tree+Simic Growth Chamber+Rampaging Baloths
- Kodama of the East Tree+Simic Growth Chamber+Zendikar's Roil
- Kodama of the East Tree+Golgari Rot Farm+Rampaging Baloths
- Kodama of the East Tree+Golgari Rot Farm+Zendikar's Roil
- Kodama of the East Tree+Dimir Aqueduct+Rampaging Baloths
- Kodama of the East Tree+Dimir Aqueduct+Zendikar's Roil