Commander
No commander provided6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(454 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks9
Mana dorks5
Land ramp7
Other acceleration2
Treasure generators3
Tutors1
Draw engines6
Cantrips & burst draw2
Recursion3
Value engines5
Counterspells2
Spot removal8
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (25 sources)+15ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands3
Utility lands10
Taplands8
Combat Damage Synergy: token swarm strategy, 1 extra combat, 4 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 49%)+22ⓘ
Combo pieces3
Synergy pieces2
Win conditions2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Speed92Mana base89Threats85
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal13 cards
13 dragon creatures detected. Tribal synergies can create powerful board states.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.