Commander
8.4±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(570 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana5
Mana dorks9
Other acceleration1
Treasure generators1
Low Land Count (27/29)+-5ⓘ
Tutors8
Draw engines10
Cantrips & burst draw2
Value engines1
Spot removal6
Stax & hate1
Protection3
Two-Color Powerhouse Lands (2)+8ⓘ
Mana Acceleration (15 sources)+5ⓘ
Two-Color Mana Base (no fixing needed)+4ⓘ
Low Land Count (27/29)+-5ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands1
Utility lands4
Taplands1
8 Combo(s) Detected (Consistency: 100%)+60ⓘ
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (2 groups)+10ⓘ
Combo pieces7
Synergy pieces6
Win conditions2
Combat threats3
Sacrifice outlets1
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.4 → Bracket 4
Threats97Consistency93Speed84
1.9 above Bracket 3 ceiling (6.5)
0.1 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Elf Tribal25 cards
25 elf creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies19 cards
19 low-cost creatures. Swarm the board and pump for lethal attacks.
Druid Tribal10 cards
10 druid creatures detected. Tribal synergies can create powerful board states.
Combos8 total
- Staff of Domination+Priest of Titania
- Staff of Domination+Elvish Archdruid
- Staff of Domination+Marwyn, the Nurturer
- Staff of Domination+Circle of Dreams Druid
- Sword of the Paruns+Priest of Titania
- Sword of the Paruns+Elvish Archdruid
- Sword of the Paruns+Marwyn, the Nurturer
- Sword of the Paruns+Circle of Dreams Druid