Dina, Soul Steeper

Commander
4.0±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence236 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana2
1+10
5BG+4
Mana rocks2
2+6
3+1
Land ramp4
G+2
1G+3
2G+5
2G+3
Other acceleration1
3+3
Commander Synergy+1
Draw engines3
1+8
1BB+5
1BG+2
Cantrips & burst draw9
1B+5
1B+3
1B+3
1B+2
1B+1
2B+1
3B+2
2GG+2
3BB+2
Recursion7
BG+2
BG+1
BG+1
1BG+2
2B+2
2B+2
3BB+1
Value engines5
G+2
1B+4
2+2
1BB+1
2BB+1
Synergy support2
B+1
2G+1
Artifact/enchantment removal2
1+2
2G+1
Spot removal4
BG+6
2G+4
2BB+6
2BG+3
Graveyard hate1
2G+1
Board wipes2
3BB+3
4BB+3
Edict effects3
BG+1
1BBB+6
3BB+2
Protection3
G+2
2+6
BG+1
Fetchlands1
+8
Dual & shock lands2
+5
+4
Premium utility lands1
+5
Utility lands10
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands6
2B+2
+3
+3
+2
+2
+2
Basic lands2
+9
+9
2 Combo Families+21
Combat Damage Synergy+11
Combo pieces2
2B+4
4B+10
Synergy pieces9
B+1
1+1
1B+1
1BG+2
1BG+2
1BG+2
2BG+2
2BB+1
3BB+3
Combat threats3
1BB+2
1BB+1
4G+2
Drain effects7
1B+6
1B+5
3+3
2B+1
3B+2
3BB+3
4BB+3
Token generators7
BG+4
1B/GB/G+4
2B+2
2G+2
2G+1
2BG+2
5BG+2
Other2
1B+2
BG+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.0 (Bracket 2)+2-card combo 2 Bracket 3
2-card combo 2
Minimum Bracket 3
Game changers — none
Mass land denial — none
Extra turns — none

Themes7 total

Aristocrats (Commander)13 cards

This deck generates value from sacrificing and recurring creatures.

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Lifegain45 cards

45 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Token Strategy14 cards

14 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos2 total

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