6.2±0.7
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Medium confidence430 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy (2 groups)+5ⓘ
Fast mana1
Mana rocks8
Treasure generators4
Minor treasure1
Other2
Commander Synergy (1 groups)+1ⓘ
Tutors4
+4
Draw engines4
Recursion1
Value engines3
Other7
Counterspells1
Spot removal2
Board wipes2
Stax & hate1
Protection3
Other5
Fetchlands2
+8
+5
Dual & shock lands9
+6
+6
+6
+5
+5
+5
+4
+4
+4
Premium utility lands5
+6
+5
+5
+4
+2
Utility lands8
+2
+2
+2
+2
+2
+2
+2
+2
Taplands7
+2
+2
+2
Basic lands3
+1
+1
+1
Other3
3 Combo Families (3 lines, Consistency: 88%)+32ⓘ
Combat Damage Synergy: token package, 2 token doublers, 2 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces6
Synergy pieces5
Win conditions3
Token generators6
Other5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Threats95Mana base90Speed78
1.2 above Bracket 2 ceiling (5)
0.8 below Bracket 4 threshold (7)
Game Changers are present, but the power level already places this deck in Bracket 3.
✓
Game changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Token Strategy21 cards
21 token producers. Go-wide strategies can overwhelm opponents with numbers.
,,,,
Artifacts Matter14 cards
14 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
,,,,
Treasure11 cards
11 treasure generators. Ramp and artifact synergies in one package.
,,,,
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.