Commander
5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(361 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana3
Mana rocks4
Mana dorks1
Other acceleration1
Treasure generators3
Tutors3
Draw engines5
Wheels2
Value engines5
Counterspells2
Spot removal5
Board wipes2
Stax & hate4
Protection1
Mono-Color Mana Base (no fixing needed)+14ⓘ
Mono-Color Powerhouse Lands (2)+8ⓘ
Utility lands5
Taplands4
Basic lands1
Mountain+28
Combat Damage Synergy: token package, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 75%)+21ⓘ
Combo pieces2
Synergy pieces12
Win conditions3
Combat threats2
Sacrifice outlets1
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.4 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats91Mana base70Interaction64
✓
Mass land denial (1)
✕Game changers — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Burn15 cards
15 damage dealers. Burn opponents down with direct damage.
Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.