4.8±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence331 pts
Estimated win turn
T7best
T9typical
T12+contested
Vector breakdown
Commander Synergy+1ⓘ
Fast mana1
Mana rocks9
Other acceleration4
Commander Synergy+1ⓘ
Tutors6
Draw engines4
Cantrips & burst draw6
Scry & Surveil1
Recursion6
Value engines5
Synergy support1
Counterspells5
Artifact/enchantment removal2
Spot removal6
Graveyard hate2
Board wipes3
Protection2
Two-Color Mana Base+15ⓘ
Mana Acceleration+2ⓘ
Premium utility lands1
Utility lands11
Taplands2
Basic lands2
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Synergy pieces5
Win conditions1
Combat threats4
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.8 → Bracket 2
1.8 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Vehicles12 cards
12 vehicles. Crew artifact creatures to push damage and close games.
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Artifacts (Commander)26 cards
This deck synergizes with artifacts as a primary resource.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.