Aloy, Savior of Meridian

Commander
UG
4.8±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence319 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10
Fast mana1
1+10
Mana rocks6
2+6
2+5
2+4
2+4
2+4
3+1
Mana dorks1
2+4
Land ramp6
1G+6
1G+5
1G+5
GU+2
2G+5
4+1
Other acceleration5
1U+7
3+7
3+6
3G+1
7GG+1
Commander Synergy (1 groups)+1
Tutors3
2U+5
2U+1
3U+3
Draw engines6
2U+5
2G+5
4+7
2UU+5
2UU+5
3U+1
Cantrips & burst draw6
U+6
GU+3
2+1
3+2
4+1
6U+1
Recursion2
2U+7
+3
Value engines8
1+1
2+1
3U/P+6
3U+1
3G+1
3GG+3
3UU+1
5GU+1
Other1
1U+1
Counterspells1
UU+8
Spot removal6
2G+6
2U+1
3U+7
2UU+1
7+2
8+3
Stax & hate1
5GU+1
Protection1
3U+1
Mana Acceleration (19 sources)+9
Dual & shock lands3
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
2G+2
+3
+2
+2
+2
Basic lands2
+7
+13
1 Combo Family (1 lines, Consistency: 85%)+23
Combat Damage Synergy: token package, 4 evasion enablers+15
Commander Synergy (1 groups)+1
Combo pieces2
1+4
5UU+10
Synergy pieces7
1+1
1U+8
2UU+5
4+1
3GG+4
5U+1
5U+1
Win conditions3
8+4
7GG+1
11+1
Combat threats6
1U+1
2U+5
3GG+2
5+1
6+5
11+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.8 (Bracket 2)+Game Changers Bracket 3
Threats85Mana base82Consistency81
Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Artifacts Matter23 cards

23 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Stompy / Big Mana15 cards

15 high-impact creatures. Ramp into massive threats that dominate the board.

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Storm11 cards

11 storm synergies. Chain spells for exponential value.

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Combos1 total

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