4.4±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence293 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana2
Land ramp1
Other acceleration5
Minor treasure1
Commander Synergy (1 groups)+1ⓘ
Draw engines8
Cantrips & burst draw11
Recursion6
+3
Value engines3
Synergy support2
Counterspells4
Spot removal8
Graveyard hate1
Board wipes3
Protection1
Two-Color Mana Base (no fixing needed)+5ⓘ
Fetchlands2
+8
+5
Dual & shock lands1
+4
Premium utility lands1
+5
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands2
+12
+12
Combat Damage Synergy: token swarm strategy, 6 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Synergy pieces7
Combat threats10
Drain effects1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Consistency84Interaction80Threats76
1.4 above Bracket 1 ceiling (3)
0.6 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Vehicles25 cards
25 vehicles. Crew your way to victory with artifact creatures.
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Artifacts Matter18 cards
18 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History1 snapshot
Grade
Power4.3→4.4+0.1
BracketB2→B2
Vectors
Velocity
42→44
+2
Consistency
82→84
+2
Interaction
78→80
+2
Efficiency
75→69
-6
Lethality
77→76
-1
Card Changes
Added (5)
+2
+4
+5
+8
+2