Commander
3.7±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence231 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks3
Land ramp6
Commander Draw Engine (Tidus, Yuna's Guardian provides card draw)+15ⓘ
Commander Synergy (1 groups)+2ⓘ
Tutors1
Draw engines5
Cantrips & burst draw4
Recursion1
Value engines16
Synergy support2
Counterspells2
Artifact/enchantment removal4
Spot removal6
Board wipes2
Stax & hate2
Protection4
Fetchlands2
+7
+5
Dual & shock lands4
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands10
+3
+3
+3
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+3
+3
+3
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, 1 damage multiplier+24ⓘ
1 Combo Family (1 lines, Consistency: 49%)+18ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces3
Synergy pieces1
Win conditions2
Combat threats7
Token generators2
Enablers1
Alternate win strategies1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.7 (Bracket 2)+Game Changers→ Bracket 3
Mana base85Consistency84Threats84
✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
+1/+1 Counters34 cards
34 counter synergies. Grow creatures over time for massive threats.
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Legends Matter11 cards
11 legendary synergies. Legends in the deck grow stronger together.
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Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
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History1 snapshot
Grade
Power3.7→3.7—
BracketB3→B3
Vectors
Velocity
47→49
+2
Consistency
84→84
—
Interaction
83→55
-28
Efficiency
85→85
—
Lethality
84→84
—
Card Changes
Added (2)
Removed (2)