Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(272 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Land ramp2
Other acceleration1
Commander Draw Engine (Davros, Dalek Creator provides card draw)+15ⓘ
Draw engines2
Cantrips & burst draw3
Recursion1
Value engines6
Spot removal5
Graveyard hate1
Board wipes5
Stax & hate2
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands3
Utility lands15
Taplands10
Combat Damage Synergy: token package, 2 damage multipliers+14ⓘ
Synergy pieces9
Win conditions1
Combat threats4
Drain effects1
Token generators2
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Mana base83Threats75Consistency69
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Artifacts Matter12 cards
12 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.